Profiles For Playful Learning

This article is the original version of an article that was modified to appear on EdSurge as part of their larger discussion on personalized learning. As a special education teacher, I work with students who struggle academically and generally have a low tolerance for frustration—but the same kid who gives up after trying a math … Continue reading Profiles For Playful Learning

Shall We Play a Game?

Shall We Play A Game?

This is part of a series of posts on game-based learning in conjunction with the Games for Change Festival. See the whole series. History Of Gaming If the WarGames reference wasn't clear, it is once again the week of the Games for Change Festival. So it seems like the perfect opportunity to discuss the how, why, … Continue reading Shall We Play A Game?

Improve Classroom Environment & Gamify Learning with Classcraft

This was originally the response to a question asked by Lisa Nielsen, the Innovative Educator, that she made into a guest post on her blog. Now nearly three decades into the research, the impact of digital games for learning robustly shows the benefits. There are games that are even becoming FDA approved for treatments (see … Continue reading Improve Classroom Environment & Gamify Learning with Classcraft