There are a number of reasons to turn to game-based learning for assessment and instruction like internalizing motivation and increasing resilience as I have explained in the past. So despite the old adage that 'today's kids have no attention span because of video games', there is plenty of research that shows the opposite is true. In fact, … Continue reading Google Forms & Game-Based Learning
Improve Classroom Environment & Gamify Learning with Classcraft
This was originally the response to a question asked by Lisa Nielsen, the Innovative Educator, that she made into a guest post on her blog. Now nearly three decades into the research, the impact of digital games for learning robustly shows the benefits. There are games that are even becoming FDA approved for treatments (see … Continue reading Improve Classroom Environment & Gamify Learning with Classcraft
New Tech Part 2
Learn about the latest with SMART, Nearpod, Classcraft, Sphero Edu, littleBits, and more.